The making of a slut game

Added: Kindel Shumaker - Date: 12.08.2021 20:29 - Views: 24894 - Clicks: 3937

This is a m2f slow transformation game. Sexual themes included are, sissification, femdom, bdsm, bimbofication, and many more. You start as a young, effiminate, male just entering college. You encounter an older, more experienced upper-classmen who's taken an interest in you. The game will progress as I go along including both content, and ui updates, as well as custom animations rudimentary at the moment.

The making of a slut game

This game is free to play, but if you would like to take part in the polls, you'll need to head to patreon. Early releases will also be available to patreons, these are set to weekly at the moment, but as the project grows bigger and bigger, I'll likely move it to bi-weekly and then monthly. If you'd like to my discord, here's the link. Discord And if you want to try the latest Patron version, go here.

The making of a slut game

You are an of age freshman at an un-named college who is easily bored and moving forward with no real direction. You meet a few women in your life who promise to spice things up. Bailey- Your boss at your part time Job. Sasha- A local sorority sister John- A friend of a friend. There isn't much of a walkthrough, but I and others are here to help via discord if you encounter any issues. Common problems: Make sure you run the game from the bugfix if there is one, extract the folder before playing, you have to click a separate button to lock the cage.

Minor U. I changes. Toggle switch for optional ntr. Minor bugfix, going to the gym has been made simpler. Minor content the making of a slut game, Avatar system improved but not perfected, not sure how to get the stockings to layer under your other clothes, everything I've tried so far has failed.

First physical, albeit temporary transformation. Added new task to pass the time, walk around town. At the moment what you can do varies between three things randomly, and the text changes via what you're wearing. I plan on adding randoms based on specific things later on.

Changed text from blue to white, and altered the opacity to make the text more legible. Plans to overhaul parts of the UI, but will have to do more research. I plan on adding more images and including some randomization to that, but for now it only has one scene. Though it is one of the better animated scenes. Oh, and you can do your makeup now too, once Bailey shows you how.

New item, and I've tweaked the font to include a grey textbox so the words are a bit easier to read while maintaining the images in the background. Would have liked something opaque, but it doesn't seem feasible with css. Changed all hotkeys that use "2" to 9, still investigating why it won't work sometimes under I really, really like the game but it looks like the mostly linear game was thrown into a sandbox.

And this feels wrong to me.

The making of a slut game

I am sitting there and have no idea what to do anymore. This is quite similar to popular high-quality M2F games with a lot of "sissy" content, such as SecretaryPerverted Educationor The Company. The feel is a bit less fantastical than any of those.

Yes, there is the usual magical nanotech transformation plot-device, but the character interactions are less like genre tropes and more seem more in keeping with something people who aren't completely insane might possibly do. Exceptions exist though. Some characters are kind of insane. Everyone you meet isn't some kind of narcissistic megalomaniac, or extreme submissive. I don't mean to say that the game is actually realistic, but there is a definite difference in tone between this and the popular alternatives. People don't flip their personalities upside down overnight, and they don't trivially normalize extreme fetishes.

Even when contemplating transforming somebody to have a dick without their consent, it's at least acknowledged that it's unethical. There's mind control, but it's not overly powerful. Also, if you avoid the supplements, you can play through the majority of the game without any substantial physical transformation at all. The semi-realistic the making of a slut game can feel a little tame compared to the more extreme and fantastical games.

This could be a good thing if the character arc synched up better with the transformation process, but there's simply no meaningful connection between the stats and the events as described. Also, it feels like a lot of kink plots get started but are left hanging.

Whether it's the BDSM, mind-control, or the bimbofication, it starts, then just as it seems to be heading somewhere, it stops abruptly with no explanation and doesn't. The overall slow progress of mental transformation sometimes goes out of synch with other aspects that transform very quickly, so the PC can be dressing full time as a female, yet questioning this at every turn in a way that undercuts the character arc and story telling.

Or an NPC can insist on training you on something that you statistically skilled up to max a long time ago. Or an NPC may insist on touching up your makeup despite your months of experience in doing it yourself. Some reviewers complained that this game is too linear. It is linear, but so are most of the alternatives. It's an obvious tradeoff that creating genuine alternate branches is time consuming.

A game that has a de based on doing that will be shorter overall, and with more replay than one that has a single straight line plot. TMoaS does have some genuine branching, but it doesn't show up until the late game, when a full gender swap puts you on a ificantly different path to a character who stays male. TMoaS now has a bunch of concurrent plots due to the unlinking of the plotlines but each one is still highly linear within itself, so there isn't really any branching, just choice about what order to progress the plotlines in.

I think this game was better when the character stories were deliberately interlocked and synchronized to be more linear. The attempt to make them separate has broken not just the specifics of scenes like who has your keys but also the main character's transformation arc. Your feelings are written into the the making of a slut game, and those can now occur out of order. My personal feel is that this problem is basically unfixable without rewriting just about every scene in the game.

Whether that will ever happen, I don't know. Updates come quite often, but there's just so much that needs fixing now. Overall, still one of the best games in this genre, and certainly one of the longest.

The making of a slut game

Tons of content and lovely graphics. Fun game, I personally am not interested in the sissy parts other than they lead to a m-to-f transformation. So I just power through those. It is somewhat a rail game, but with a solid story showing how the person is broken down to be built up in the future. I really like how they have changed the gameplay and mechanis over time. I am really interested in more the the female story.

I can see through the debug menu there is pregnancy and the like planned. I am hoping they expand on this, maybe another male partner. Only real issue is I remember getting other partners, and you can still access them through debug, but I am not sure if I missed something or it wasn't clear. But I wasn't able to get them to show up in my contacts.

The making of a slut game

I want to like this game. It looks like someone put a lot of thought into the aesthetics and slow corruption is one of my things. That was my initial thought. Then I saw the UI- a mass of buttons with cryptic labels, text only and uniformly black and white. Looking further I did not find any rhyme or reason to the button display.

The making of a slut game

email: [email protected] - phone:(509) 581-1052 x 9062

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